13 Feb

Progress of this week:a. figuring out why multiple faces on one edge would failI tried to figure out why current Roco does not allow multiple faces on one edge. After a closer analysis, it actually allows that. The issue is that when we perform connect((faceA,edgeA),(faceB,edgeB)), Roco would...

06 Feb

This week I went through the Roco source codes related to building the components. With that understanding, I build a artificial perpendicular connection in 3D using the current Roco implementation which is based on origami. It occurred to me that any furniture built based on origami is actually iso...

30 Jan

For the first part of this week, I read Wenzhong's research proposal and got an understanding of general ideas behind this project. For this quarter, my subtask of this project is trying to solve : (1) Multiple faces on one edge, so that the project can build furniture with nultiple levels, such as...

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