The SegBot in the interface
This week, Prathyush and I worked on building the "SegBot" car in the mechanical interface. To do this, we had to fix/add multiple features, and there are still a few things left to do before the design is perfect. The two main obstacles if creating the car were adding the option to "flip" faces, and options to customize cutouts that are added to the structure. The main thing left to do is to add automatic tabs into the interface. While I got automatic tabs working through the api previously, there seems to be some bugs when we tried to add the functionality to the interface, so I will have to look into that an fix it during the next week.