The general idea of the blimp autonomy is that the controller that we are using for the blimp will receive multiple inputs which will determine how the blimp is going to move. On a high level, the camera detect the objects like the green balloon, opponent's blimp, and the goal post. That, along with a sensor to detect if a green balloon is already in possession would determine where the blimp need to move next.

Blimp%20Autonomy%20Block%20Diagram

The mesh system helps with coordinating strategical effort. We haven't fully decide to what extend we use this capability. However, an example of the use is: if a blimp is out of range and we want to change the role (i.e. attacker to defender), an intermediate blimp can help sending the signal.

By the end of this week, we hope to determine how the actuators are set up, which in turn will determine how many degree of freedom that our blimp will have

Next Post Previous Post