Previously, the electrical and code interface was implemented in Blocky. On the implementation side, the whole process was such that users will drag together blocks in the Blockly interface but no API are called. In the end, the output is a builderFile that can be run to create the RoCo component th...
Blender Interface Update: For the past couple of weeks, I have been working on the electroprogrammatic interface for Blender RoCo. Here are some issues that I have encountered, some of which I have solved and others I have some ideas of how I am going to approach solving. Before the list, I would li...
Blog Post: This week, the RoCo Team focused on how to integrate RoCo and the Blender Interface. Since Blender allows customization of its interface, changing the Blender interface to Roco's mechanical, electrical, and interfaces does not seem to be an issue. A natural question that follows is to con...
A Builderfile is a sequence of instructions in RoCo that when executed gives a desired output. However, the use of builderfiles can be expanded to support operations, such as copying subcomponents and redoing certain operations in the UI. Data Structure: Since RoCo components are hierarchical b...
For the past two weeks, I have been rewriting the code for ROCO interface, making the transition to React.js. The reason of doing so is that we hope to make the interface more modularized and customable. Since ROCO interface is a design tool, these are important aspects since we would like to tailor...
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